OpenGL 2.0 Spec Announced
By David Worthington, BetaNews
September 10, 2004, 2:54 AM
OpenGL has publicly unveiled the final OpenGL 2.0 specification. The standard is billed as an open alternative to Microsoft's Direct3D featuring benefits such as Programmable Shaders. OpenGL is a platform independent interface to graphics hardware that was originally designed by Silicon Graphics, Inc. (SGI). id Software's Quake III Arena makes use of OpenGL in its core graphics rendering engines.






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