Android SDK moves to 0.9 beta status, on track for 1.0

By Scott M. Fulton, III | Published August 18, 2008, 6:41 PM

It may be unusual for the SDK for a platform to be finalized on or about the same time as the release of the platform itself, but news from Android's key developers today indicates they're quite comfortable with cutting it close.

In yet another indication that the first mobile phone supporting the Android platform is imminent, the Open Handset Alliance took the "preview" label off of its SDK this afternoon, officially upgrading the project to a beta which it hopes will have the look and feel of the final 1.0 release.

Now being described with more solid, tangible terms, the new SDK's documentation rightfully explains Android as an operating system: specifically, as a series of open libraries and application frameworks atop a Linux kernel.

One of the more quaint and reminiscent segments of the new SDK is a Java demo version of the classic Lunar Lander game. A scan of the source code shows it uses the same core principles as when this old game first appeared on DEC computers in the 1970s. Here, you use a few keys on your phone to control the rate of descent as gravity catches up with your LEM orbiter.

But what's important about the demo is how it demonstrates drawing techniques on the phone. Honestly, the Android phone's processors will be able to make these simple trigonometry calculations rather quickly; and that in and of itself poses a problem. If you were to redraw the LEM's position every time you did a recalculation, the way an early DEC or TRS-80 version would do, you'd end up with a never-ending game. So instead, the core logic of the game creates "state bundles" that are saved in memory.

Periodically -- though not nearly as often as these bundles are recalculated -- it comes time to redraw the screen. Doing that involves a process that Windows veterans will be familiar with, called invalidating the screen. It's a little signal sent to the system that says the screen is "dirty," thus triggering an event which redraws the screen from scratch. Paying attention to how this is accomplished will give Java programmers who haven't been accustomed to low-level programming in a long while ("Have we run across a vertical blank and is it time to redraw the screen?") an idea of how to play fairly with the operating system.

There is a frankly staggering number of changes to the API, some of them bug changes, most of them general improvements, but quite a few of them being fundamental syntax alterations. That was probably to be expected, since the Alliance had classified previous versions as "previews" and gave prospective developers plenty of warnings. No complaints had been registered on the Developers' Forum as of Monday afternoon, though one independent author of a book on Android programming did acknowledge he might have to rewrite every example he's come up with thus far.

An official roadmap for Android SDK development, also published today, clearly stated that a preview release for SDK version 1.0 is being planned for next month, with a final version compatible with all planned features remains tightly held to the fourth quarter of the year. That's the same timeframe for what is believed to be the final release of the first commercial Android phone, which is widely expected to be an HTC Dream sold in the US by T-Mobile.

View comments by with a score of at least

Microsoft's Ray Ozzie: 'Nobody's going to be 100% open'

The mobile apps ecosystems of the world may converge over time, led by apps being ported over across platforms, according to the Chief Software Architect.

Will Firefox beat IE9 to Direct2D rendering?

Just days after Microsoft executives gave conference attendees a peek at a new rendering technology, a Mozilla contributor revealed he's working on the same thing.

Where there's smoke: Apple warranty stance raises troubling questions

Carmi Levy | Wide Angle Zoom: Smoking can be dangerous not only for your lungs, it appears, but for your Apple hardware warranty.

The fallacy of Facebook privacy

Carmi Levy | Wide Angle Zoom: If an insurance company learns something interesting about its client through the Internet, is that snooping?

Microsoft 'worked with Apple' for Silverlight on iPhone, says Goldfarb

By not making such a big deal out of trying to stream video to the iPhone, Microsoft got a big deal out of it, revealed the Silverlight product manager.

Clicker.com cuts through the Web video chaos

In a world where homemade video and Hollywood movies travel the same pipeline, it's good to have a real search engine to cut through the clutter.

A case study in improving software: What Office 2010 can learn from Notion 3

A music composition product gambles with a complete overhaul, in an effort to make headway against two well-known competitors in a tough market.

Kindle 2 update adds battery life, native PDF reader

Amazon has pushed out an update to the Kindle 2 e-reader that lengthens battery life and adds a native PDF viewer.

Safari on iPhone gets competition from a $1 browser app

Apple likes to say it gives iPhone users a full browsing experience, but a new competitor tries to incorporate more desktop browser features.

Action Replay maker sues Microsoft for Xbox 360 'predatory technological barriers'

Third-party video game accessory maker Datel has filed an antitrust lawsuit against Microsoft over the Xbox 360's recent Dashboard update.