Final Cut for Mac Goes Universal

By the Betanews Staff | Published March 30, 2006, 4:29 PM

Apple announced Thursday that it had begun shipping Final Cut Studio 5.1, the first version of its video production suite to ship as a Universal Binary. The announcement follows February's release of Logic Pro 7.2 as a Universal application, and will be followed in April by Aperture 1.1, the company's photo editing tool. According to benchmarks by Apple, the new version runs up to two and a half times faster on MacBook Pro laptops.

"With the incredible performance of Final Cut Studio on a MacBook Pro, customers can work more efficiently wherever they are," Apple applications marketing vice president Rob Schoeben said in a statement. Current users of the PowerPC version of Final Cut Studio would be able to "crossgrade" for $49, while users of the standalone versions of applications could upgrade starting at $99. The full version of Final Cut Studio will retail for $1,299.

Comments

Can somebody explain to me what this means?

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Acording to a TG Daily article it means that it will run on both PowerPC and Intel based macs.

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"universal" is a binary system that allows deployment of many OSx applications, otherwise native to powerPC, to be run under x86-based OSx

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PowerPC based macs require rosseta ....

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Actually, its the other way around.

Apple has been using IBM's Power PC (G3, G4, and G5) processors for a long time. In June 2005, they announced that they will start using Intel chips in all of their computers.

Since all applications on the Mac OS X operating system run on a PowerPC processors (the only one they ever used... they just worked). Now, with the switch to Intel, they have to use a special system called Rosetta which runs PowerPC-based applications run on the Intel Macs - has to "emulate" them in real-time... so its slower.

Now, Apple (amoung all of the other developers of Mac software only have to make one version of their application - called a Universal Binary, which will use the right "code" needed to run on the correct processor. This way, applications will run at full speed and full efficiency right when you download and/or buy them.

Hope that clears up the confusion.

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Thanks for the replies. So does this mean that these programs could be run under Windows with special emulations involved?

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Eh... not quite. Just because Windows computers run on Intel processors (besides AMD chips), and Macs are starting to run on Intel processors... that does not mean the average consumer can run Apple/(Macintosh) applications on a Windows PC. To run Apple's OS X operating system on non-Apple hardware is against their terms of service (and illegal).

Now, on the flipside, people have gotten Windows XP to boot on the new Intel Macs (with a lot of tweaking and patch work). Since OS X and Windows XP use different ways to boot up, it gets very difficult. Now, when Windows Vista ships in January 2007, the 64-bit version of Vista will have the same boot method as the Intel Macs - so you can essentially dual boot between Windows Vista and OS X on your Intel Mac.

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Actually Microsoft previously announced they were removing EFI support from 64-bit Windows Vista. So Windows XP x64 Edition will be the only version of Windows that is Intel Mac compatible (once Apple starts using 64-bit Intel CPU's).

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no, intel macs need rosetta (an invisible realtime binary translator) to run PowerPC apps

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no, but conversely, "some" widnowss programs can actully run inside Mac OSX with Darwine installed, at nearly full speed. you cannot run mac apps in windows

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I knew that Microsoft said they were removing EFI from Vista (all editions - except I could'a swore they said the 64-bit or some version of Vista would indeed use EFI booting.

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Means I can stop saving for a mac :)

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