Video: Xbox 360 Interface in Action

By Nate Mook | Published May 23, 2005, 1:51 PM

With the Xbox 360, Microsoft has shifted its focus to the community aspects of gaming. The new console will center around Xbox Live, enabling users to create profiles, locate fellow gamers and communicate in various different ways. The following two videos highlight the interface Microsoft has developed to accomplish these tasks.

Xbox 360 will use a Gamercard as identification throughout the Xbox Live world. Users can view basic information on a fellow gamer, such as avatar, reputation and type of player via the card, or drill down into a detailed Gamer Profile. The profile also contains the gamer's status -- online or off -- and what game her or she is playing.

The Gamerscore listed in the Gamercard gives a sense of how good a player is. Each game gives out 1000 points through achievements, and each game can contain 5 to 50 achievements.

From a profile, users can invite that player to join a game, and optionally attach a video or text message. Messaging goes beyond just game invitations, however, with the Xbox 360 Message Center. Xbox Live users can receive messages from friends, Microsoft itself, and even game publishers - if they opt in.

Messages can include game and friend invites, text and video messages, and video chat invites. Friends are listed alongside the Message Center, and the system displays what each user is currently doing - from playing a game to watching a movie.

Microsoft envisions the new Xbox Live as an always-on service, and every single experience on the Xbox 360 is hooked into the network when logged in.

Additionally, Microsoft will now keep track of the last several hundred people each gamer has played with. The idea is to enable users to more easily find players with similar interests, even if the game has ended.

View the Xbox 360 User Interface Slideshow

Comments

That video clip showed me nothing more then a shaky video camera and some dudes hand point at the screen. Everything he said we already knew. Show me the actual interfact and him actually interacting with it. pffft.

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Does anyone give a crap anymore? Xbox 360 has a whole 6 months to be #1 before PS3 blows it out of the water.

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Do you have a clue? PS3 according to the specs will be inferior again.

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Most people believe the PS will be superior in performance, specs aside.

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PS3 Already released specs and they were better. The only thing to be seen yet is the actual playing of a game on the system. XBox had a few games to use on the new console, but at the convention, Sony had nothing to show. A little premature on their part to bring the system out so soon. The responded too quickly to XBox debut.

IMO...it does not matter that the individual specs be compared, but will love to see the innovative games developed for each. This will be one time to buy each console(preferrably after a few games come out. I have heard in these forums, that the price will be high for the XBox. If they make it unrealistic to purchase, I will stick with PS3. (but would like to try the XBox this time around)

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ps3 sucks, xbox360 > ps3

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[my2cents]
would NOT be surprised if they start commercializing THIS also... meaning... just like when the net popped up, eventually there were ads and popups ALL OVER THE DAMN PLACE... prolly will eventually infect online gaming systems as well... just watch...

but i still love olgaming
[/my2cents]

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Keep gaming consoles for what they are designed (Playing game) or the industry will fail miserably !

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The shakiness alone of this video is enough to drive a sane person insane.

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and the very loud background noise!

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Online = the future of gaming...

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Online gaming is an incredible thing. Ever since all of my friends and I started getting older we have a lot less time to get together to play games. Xbox Live fixed that pretty dang quick. Now just about every night we all get together and hang out. Then when we do actually find the time to play together in person we've got some really good stories to tell.

The new Xbox Live features are really interesting. Being able to leave "voice mail" and "video mail" in a friend's inbox is going to really change the dynamic. It'll be even easier to figure out when everyone is online and what they're playing.

Downloadable content is also a big part of online gaming. It adds enormous value to any game. Bug fixes, new levels, and now, with 360, user created content. It's a whole new world for console gaming and it's long, long overdue.

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" It adds enormous value to any game. Bug fixes, new levels, and now,"

Really in the consoles there has never been a need for bug fixes before microsoft started developing their games :) looks like they are planning that the xbox 360 will have more bugs in it and they won't be testing the games as much ;)

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Sorry about that :) I took the video with my digital camera (not camcorder) and it looked steady enough on the small screen :) I was going for a "Blair Witch" style effect haha.

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"edited by blakegrover
May 23, 2005 - 4:46 PM
Really in the consoles there has never been a need for bug fixes before microsoft started developing their games :) looks like they are planning that the xbox 360 will have more bugs in it and they won't be testing the games as much ;)"

Really blakegrover? There are three reasons why you are making such comments... 1. Either you are an ignorant idiot 2. You are a Microsoft Hater 3. You are the most narrow minded person there is... check PS2 and any other console out there and you are sure to find different revisions aka Bug fixes.

One another note there is no such software that's bug free and this is coming from a Professional System Programmer.

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--"One another note there is no such software that's bug free and this is coming from a Professional System Programmer."

You just lost credibility. Go play an old snes game. Most are bug free, and 50% of them don't have any updates.*

*and the other 50% have lots. :P

Now sure technically snes games can't really be compared to xbox games, but still in most situations it's more 'stupid programming' than bugs and crashes. And there's a lot of stupid programmers out there, and a lot more programmers working in teams that aren't mind-readers.

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I think whay he is saying (abiet not in a very good way), is that previously, while game developers HAD to get it right (as, there was no cheap way to recall or patch games), now there is an excuse to relase now patch it later. This is where PC games have always been. Console games have always been pretty bug free in comparison, due to the costs of recalling and inbility to patch once in the field.

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Christ, once again this has turned into a s***ty argument. I hate the internet, it all it ever does is make idiots argue. If you were in the real world you would probably be embarassed to talk to each other, and if you did you would get on just fine. The internet allows people to be a**holes, so just chill out.

Thanks for the video, it may not be perfect but its nice you made the effort. Also a few new things I learnt from it, cheers.

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I just don't want to deal with adware/spyware/viruses on a game console.

The ability for the system to be integrated that much into the Internet is a concern. I sure hope they have done their homework.

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**Now sure technically snes games can't really be compared to xbox games, but still in most situations it's more 'stupid programming' than bugs and crashes. And there's a lot of stupid programmers out there, and a lot more programmers working in teams that aren't mind-readers.***

What you say about SNES also applies to PS2 or XBox or Gamecube. Most bugs are due to stupid programming, not some buffer-overflow bugs or something.

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