Google opens its 3D MMO; Facebook's in, almost

By Tim Conneally | Published July 9, 2008, 2:05 PM

Google yesterday launched Lively -- its own version of the 3D, Avatar-based virtual world -- as an embeddable gadget. But social data barriers remain between Google and Facebook, which is granted separate but equal access to Lively rooms.

A Lively browser plug-in must first be downloaded for either Internet Explorer or Firefox, and Windows XP or Vista is required. Once running, the service asks for a Google ID or Gmail username and password to begin. From there, the user can create his own avatars and Lively Rooms (think of them as more of a series of graphically-enhanced chat windows than a cohesive metaverse.) which can then be embedded in other sites, such as Facebook.

However, due to current disagreements between Google and Facebook regarding privacy and the sharing of social data, a large kink remains apparent in Lively.

As Google's help section for Lively reads, "Your Facebook Lively access is separate and cannot be linked to your Google Account." This means that if a user accesses Lively through Facebook, and already has a Google Lively ID, his Google account and related settings will not be attributed to the session. One of the top questions in the FAQ is, "How do I merge my Google and Facebook Lively access?" and the answer boils down to this: You can't.

"The Graveyard" on Lively

Compatibility aside, the beta itself runs smoothly when creating and customizing a new avatar and room. Google even has given these virtual spaces the same gadgets that can be used in other Google Apps. Videos from YouTube, for example, can be rendered on little television screens or in virtual movie houses, or user pictures can be placed into virtual frames.

The only time BetaNews tests were sluggish was when attempting to sign into rooms crowded with more than several dozen users. Some of the public rooms had over 2,000 users and took upwards of 10 minutes to join.

View comments by with a score of at least

Microsoft's Ray Ozzie: 'Nobody's going to be 100% open'

The mobile apps ecosystems of the world may converge over time, led by apps being ported over across platforms, according to the Chief Software Architect.

Will Firefox beat IE9 to Direct2D rendering?

Just days after Microsoft executives gave conference attendees a peek at a new rendering technology, a Mozilla contributor revealed he's working on the same thing.

Where there's smoke: Apple warranty stance raises troubling questions

Carmi Levy | Wide Angle Zoom: Smoking can be dangerous not only for your lungs, it appears, but for your Apple hardware warranty.

The fallacy of Facebook privacy

Carmi Levy | Wide Angle Zoom: If an insurance company learns something interesting about its client through the Internet, is that snooping?

Microsoft 'worked with Apple' for Silverlight on iPhone, says Goldfarb

By not making such a big deal out of trying to stream video to the iPhone, Microsoft got a big deal out of it, revealed the Silverlight product manager.

Clicker.com cuts through the Web video chaos

In a world where homemade video and Hollywood movies travel the same pipeline, it's good to have a real search engine to cut through the clutter.

A case study in improving software: What Office 2010 can learn from Notion 3

A music composition product gambles with a complete overhaul, in an effort to make headway against two well-known competitors in a tough market.

Kindle 2 update adds battery life, native PDF reader

Amazon has pushed out an update to the Kindle 2 e-reader that lengthens battery life and adds a native PDF viewer.

Safari on iPhone gets competition from a $1 browser app

Apple likes to say it gives iPhone users a full browsing experience, but a new competitor tries to incorporate more desktop browser features.

Action Replay maker sues Microsoft for Xbox 360 'predatory technological barriers'

Third-party video game accessory maker Datel has filed an antitrust lawsuit against Microsoft over the Xbox 360's recent Dashboard update.