Sony Taps Microsoft Execs for Gaming

By Ed Oswald and Nate Mook | Published February 3, 2005, 5:59 PM

Sony Online Entertainment (SOE), the new gaming spin-off of the electronics giant, announced Thursday that it has hired several Microsoft executives to staff its new Seattle game development studio.

The new studio will be led by Matt Wilson, who had been with Microsoft for over 10 years before leaving to create his own gaming company called FireAnt along with fellow Redmond employee Ed Fries.

Wilson played a role in the development of Mythica online game, which was canceled by Microsoft in February 2004.

According to a statement, Wilson was involved in the development of several multiplayer games including the popular Wing Commander and Asheron's Call. As part of the deal, the entire FireAnt studio will be joining SOE full-time, except for Fries, who will serve in an "advisory role."

"With the core team's expertise in the video game industry and their passion for making games, we are confident that this new studio will allow us to maintain and expand SOE's position as one of the world-wide leaders in online gaming." Sony Online Entertainment COO Russell Shanks said.

SOE touts over 800,000 subscribers to its massively multiplayer online games, including the blockbuster EverQuest franchise.

View comments by with a score of at least

Microsoft's Ray Ozzie: 'Nobody's going to be 100% open'

The mobile apps ecosystems of the world may converge over time, led by apps being ported over across platforms, according to the Chief Software Architect.

Will Firefox beat IE9 to Direct2D rendering?

Just days after Microsoft executives gave conference attendees a peek at a new rendering technology, a Mozilla contributor revealed he's working on the same thing.

Where there's smoke: Apple warranty stance raises troubling questions

Carmi Levy | Wide Angle Zoom: Smoking can be dangerous not only for your lungs, it appears, but for your Apple hardware warranty.

AOL's decision to rebrand as Aol. takes a bad brand and makes it worse

The idea behind the social Web is to crowd source before bringing out something new. But not at AOL, which new logo debuted with a cry of "fail!" across the blogosphere and Twittersphere today.

Microsoft 'worked with Apple' for Silverlight on iPhone, says Goldfarb

By not making such a big deal out of trying to stream video to the iPhone, Microsoft got a big deal out of it, revealed the Silverlight product manager.

Clicker.com cuts through the Web video chaos

In a world where homemade video and Hollywood movies travel the same pipeline, it's good to have a real search engine to cut through the clutter.

A case study in improving software: What Office 2010 can learn from Notion 3

A music composition product gambles with a complete overhaul, in an effort to make headway against two well-known competitors in a tough market.

Kindle 2 update adds battery life, native PDF reader

Amazon has pushed out an update to the Kindle 2 e-reader that lengthens battery life and adds a native PDF viewer.

Safari on iPhone gets competition from a $1 browser app

Apple likes to say it gives iPhone users a full browsing experience, but a new competitor tries to incorporate more desktop browser features.

Action Replay maker sues Microsoft for Xbox 360 'predatory technological barriers'

Third-party video game accessory maker Datel has filed an antitrust lawsuit against Microsoft over the Xbox 360's recent Dashboard update.

Microsoft's Bob Muglia and Ray Ozzie on Silverlight vs. standards

Bob Muglia: "We're trying to provide people with an environment that has capabilities that you just simply can't do today in the standards-based world."