Apple counts 1 billion app store downloads

By Tim Conneally | Published April 23, 2009, 7:07 PM

It's not every day that Apple throws numbers around. The company only sparingly uses them, and when it does, it's only to illustrate its most distinguished achievements. Today, the company dropped a couple: Nine months, and One billion downloads.

In the nine months that the iTunes App Store has been open, more than a billion applications have been downloaded, according to the company. That means iPhone/iTouch owners were downloading an average of 3.5 million applications per day, or roughly 33 applications per user.

It's an illustrious accomplishment indeed, and quickly follows Apple's recent earnings report, where the company said its net income had risen 15% to $1.21 billion, and that more than 37 million iPhones and iPod Touches have been sold.

Apple dedicates a section of its site today to the most popular applications by download. The top 20 money-earning apps of all time include 15 games, including Tetris, iShoot, Bejewled 2, and Crash Bandicoot Nitro Kart 3D. The rest of the top paid apps include Ocarina, Pocket Guitar, iBeer, and iFart Mobile. The most-downloaded free apps are mostly non-game, including Facebook Mobile, The Weather Channel, Google Earth, and Shazam.

Earlier this month, based upon T-Mobile figures, it was determined that the Android Market was averaging around 40 apps per user, but as Pinch Media explained, the app store model is designed for maximum turnover. That is, apps are designed to have maximum impact on "day one," since most apps are never used after the first day.

Comments

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another Apple waste of f....ng time and money,
to be a hipster . . .
hurry up,, get those apps, don't want to be left out of
the cool kids group . .
keerist. . .

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Well, there is obviously no chance of your being a "hipster" or "cool".

But you're doing just fine as a jerk worried about what others do.

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well then they can useing the slogan " over 1 billion screwed"

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yeah, i do.

but for those who do not:

crying out "fire" in a movie theater is not freedom of speech protected by law,

though a moralist may have believed to to be endowed with fundemental duty to cry out "fire" to inhibit smooching between a black dude and a white dudette or a jewish woman with an islamic male or a priest and a nun, inside the theater.

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well i do care and don't like to be annoyed with thoughtless rhetoric.

if adults want to install applications on thier iphones that are not for minors or seem objectionable to others, apple and business's should not play morality cops.

what's next, refuse to sell natzi themed applications for the iphone because jewish people protest or refuse to sell jewish themed applications because skin heads protest of what of having the right to develop and provide an app exclusively designed for the iphon that when shakin, burns the american flag?

freedom of speech and freedom of expression are on the same coin.

Score: -1

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posting unflattering pics of your boss is freedom of expression and criticizing the boss is protected free speech.

further, reporting the boss for stealing is "required" by law.

the question is whether or not the boss deserves criticism and whether or not the boss is characteristically flawed or not.

it behoves the boss to listen to others and judge him/herself before judging others.

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Well, it looks like apple's at it still. Less functionality at a higher price. Make the sheeple pay through the nose for inadequate hardware, then make them spend even more money just to catch up. Lifestyle choice, my ass. It's more like join the sheeple or get left behind, in which case, I'm never going to make it to the starting line to begin with, where's my donuts?

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Well this shows who has money to burn....

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Considering how many apps are priced from $0.99 to $2.99, I think that people haven't spent a lot compared to buying games on the Nintendo DS, for example, that cost $29.99 and are easily lost because there is no internal storage.

I've bought a few applications, but I've got more free applications that paid applications and the quality is surprisingly high, considering that some of these people never had created applications for commercial level consumption.

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