Averting another format war, this time in 3D TV
By Jacqueline Emigh | Published June 15, 2009, 5:26 PM
With virtually every major TV manufacturer now eyeing the release of 3D HDTVs, almost 200 companies in the global entertainment and consumer electronics industries are now working on uniting behind a common set of technology standards for consumer viewing of movies and other 3D content on home TVs.
Their hope is to avoid a repeat of the ugly HD video disc format war, which left Toshiba badly bruised and HD DVD a distant memory.
Despite the far greater complexities of 3D technology over something as simple as 1080p video, industry players from a variety of camps are bent on preventing similar divisiveness this time around, said David Naranjo, director of product development at Mitsubishi Digital Electronics, speaking during a press conference at last week's Digital Downtown/CEA Line Show conference in New York City.
Fractionalization among 3D technologies in the areas of content distribution, video compression, and decoding "just wouldn't be good for any of us," echoed George Palmer, a Mitsubishi senior product manager, in a meeting with Betanews at the event.
Instead, many HDTV makers are gearing up to adhere to a set of 3D standards about to be formulated by a task force formed in May by the Blu-ray Disc Association (BDA), an organization consisting of about 175 companies, including several major motion picture houses. Toshiba, however, is not a BDA member.
"Whatever the task force decides, then that's what we'll do," said Mitsubishi's Palmer. Palmer added, though, that he hopes the resulting standards will be backward-compatible with any 3D products released before the standards are finalized.
Attendees also spoke to the issue of whether and when 3D glasses will no longer be needed. Steve Schklair, CEO of 3ality Digital Systems, predicted that consumers won't be able to toss the goggles aside for about another five or six years.
But Palmer forecast that 3D glasses will never really go away, since they'll keep being needed for "displaying a wide enough viewing angle."
Also at the show, Mitsubishi rolled out plans to release a total of eight new 3D-capable HDTVs, including a massive 82-inch product called the DLP Model WD-82737.
Beginning this week, Naranjo said, Mitsubishi will send a 53-foot trailer to its 700 retail sites in the US, to give demos to consumers of 3D and its other digital TV technologies and products, such as a set of Unisen LCD TVs with newly enhanced Integrated Sound Projector technology.
"Once you see [3D], you won't want to see anything else," he contended.
So far, however, home 3D screens are rather few and far between, with much of the available 3D content consisting of games.
A couple of years ago, Samsung introduced 3D-ready DLP TVs, later extending the 3D capabilities to flat-panel plasma TVs. Mitsubishi already sells rear projection 3D TVs. Hyundai offers a 3D-capable 46-inch LCD TV, but only in Japan. In April of this year, Panasonic unveiled plans for a professional HD production system with a camera recorder and HD plasma display for filming 3D movies and TV shows. The following month, LG announced a forthcoming 23-inch 3D screen.
At the CES 2009 show in Las Vegas in January, Sony demo'd a 3D TV prototype, while also telling reporters that the specific technology shown won't necessarily be incorporated into specific consumer products.
Viewing of 3D content on today's 3D TVs means consumers must purchase a separate accessory kit, which typically includes PC software, an emitter for hooking up the PC to the TV, and a pair of 3D goggles.
Yet 3D TV will "be driven by guys like the Mitsubishis," according to Schklair, who pointed to sports and other events as additional catalysts.
Over time, costs associated with 3D TVs will come down, Schklair maintained. 3D TV will also save money on TV production, he said. Only about half as many cameras will be required for broadcasting football games, for example.
A recent survey by analyst firm the NPD Group showed that 17% of consumers already want to be able to watch 3D theatrical films in "advanced 3D" on their home TVs.
Studios have fared well this year with 3D flicks in movie theaters. Many consumers have shown themselves willing to spring for prices around 50% higher than those of regular movie tickets to view 3D feature films ranging from Disney/Pixar's Up to Lionsgate's My Bloody Valentine.
This 3D TV business they are trying to shove down our throats is ridiculous!
We don't need that--its fine at the movies but, no one really cares for it at home--at least I don't!. People still watch TV on their old CRTs for Pete's sake! And many can't even tell the difference between HD and SD.
That is why, what they need to concentrate on is HDTV. Let's broadcast ALL content in 1080p, then maybe you can start thing about next gen stuff like 3D.
just my 2 cents!
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|"...and a familiar band of Blu-ray proponents are working to avoid the kind of heated battle that marred Blu-ray's original roadmap."
Funny... from what I remember, they were the cause of it in the first place.
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|I saw a 3D TV presentation about 4 years ago. It did not require glasses, but the field of view to get the 3D effect was somewhat limited - as you imagine, you had to be close to center, and there was also an ideal distance from the set to maximize the effect. The technology required an overlay of some sort in front of the TV screen, as well as running the media through a computer which had the company's proprietary software running on it. The programming was all advertisements for made-up products. While cool to look at, the ads were quite obtrusive and obnoxious, and I could see suffering from fatigue after viewing such content for any great stretch of time. I guess we'll see what the market says.
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|someone please answer this for me... in the not-so-distant future there will be Superbowl parties with people walking around in 3D goggles? 3D sounds like a format that won't catch on, except maybe for movies.
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|I agree w/ GhoS in the fact that you have to wear something. The one problem w/ 3d-glasses I have, is that I have to wear regular glasses. So if I want to see something in 3d, I have to put the 3d glasses on top of my regular glasses. Maybe if they made 3d-prescription glasses...lol
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|The technology behind 3D is a lot more complex than digital or HDTV, so I bet the number of possible methods and standards are too many to count right now. It took more than 20 years for digital HDTV to finally come to the US, and so many proposed standards were changed or dropped on the way to final agreement and deployment of technology. I'm thinking that here's no way all these companies are going to come to an agreement in a time frame as short as only a few years.
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|"Only about half as many cameras will be required for broadcasting football games, for example."
How/why?
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|I'm interested in 3D but not to the wearing of special glasses. It is ridiculous to have to wear something to watch tv or a movie for that matter.
For another both my son and daughter only have 1 eye that works, so they can't see a typical 3D movie correctly anyway, never mind how 2D looks.
I guess they have to come up with something different and new but I could care less.
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