Korean Antitrust Regulators Raid Intel

By Ed Oswald | Published February 9, 2006, 2:40 PM

The Korean Fair Trade Commission paid the South Korean offices of Intel an unannounced visit Wednesday to seize more documents to support an antitrust claim in the country. The chipmaker is fighting numerous antitrust cases worldwide, and settled with the Japanese FTC last year.

The Korean inquiry revolves around the use of marketing practices such as sales quotas to gain an unfavorable advantage over its competitors. While the company has repeatedly denied any wrongdoing, the company's marketing practices have been a common theme in antitrust hearings.

According to Intel, the visit occurred during business hours Wednesday, and the KFTC requested documentation on Intel's business practices. However, competitor AMD characterized the visit differently in a statement issued Thursday afternoon.

"The dawn raids in Korea make it abundantly clear that competition authorities worldwide are intensifying their investigative efforts into Intel's anticompetitive business practices because they have good reason to believe evidence of illegal monopoly abuse is there to be found," AMD's vice president of legal affairs Thomas McCoy said.

An inquiry is currently underway in Europe, and AMD itself has filed a private antitrust complaint in the United States. In all cases, AMD has provided what it calls evidence of Intel's practice of coercing manufacturers to buy less AMD chips in favor of better prices on Intel chips.

"How many raids in how many countries need to happen before Intel accepts responsibility for its anticompetitive actions and ceases its unlawful business practices?" McCoy chided.

Comments

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The KFTC shook the tree and out fell....
M$ and iNTEL. For those of us that stick with alternate OS's and AMD, I believe M$ and iNTEL will finally take a good hard look and say, "ooops! We f$%ked-up!". Might take a few years but the open source movement is starting to find a few chinks in the armor.

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Woooooh! :)

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kill all koreans!!

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negative score in 3...2...1...

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He said koreans, not BetaNews editors. ;P

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YES, GO AMD GO!
Why Apple didnt choose to go with AMD over Intel's Duo is beyond me.

I mean 'Apple Core Duo' gimme a break

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I like AMD, but I think Apple probably had more knowledgable advisors than some fanboys screaming GO AMD GO! If it weren't for Intel you'd be paying a lot more for your GO AMD GO then you are now, yet people want Intel to die. Real sharp. Here's a useful tip; no one is forcing anyone to buy Intel chips.

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Nobody is forcing us, but they are forcing the clueless masses.

I think going Intel had something to do with Hyper Threading. We all know Macs are worse at playing games than Windows, despite their(previously) incredible PPC processors. That has something to do with how well they multitask.

It's to be expected - I actually prefer Win2k for gaming, since it can be devoted to a single thing.

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Mac multitasking was a problem only until OSX. OSX is built on Mach (*BSD) which was built to support multithreading from the ground up.

Macs aren't worse because they can't keep up, it's more likely that there aren't many games for Mac because there is no DirectX equiv for Mac (this is also a problem for Linux).

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Yeah, before OSX Mac OS used something called cooperative multitasking. Basically it was up to the applications to share time with the CPU, and that meant a greedy application could be a CPU hog and not turn control over to other programs.

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No DirectX equivalent? I guess you haven't heard of OpenGL which both Linux and Unix have fully supported for a very long time.

As for PowerPC CPU's, back when Microsoft was developing Windows NT for Alpha, MIPS and PowerPC, the slowest CPU of the three was PowerPC. CPU's like the AMD Athlon64 and Pentium M can easily equal or exceed the speed of a PowerPC CPU.

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OpenGL is ONLY a 3d rendering engine, I don't believe that it is comparable to DirectX since it would only compare to one component of DirectX.

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Linux has ALSA for sound. Also, Xorg has built in support for 2D acceleration as long as you have the latest graphics driver from the hardware manufacturer. These two components along with OpenGL easily compare to Microsoft's DirectX.

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On Linux, perhaps. I don't buy into ALSA and Xorg comparing to DirectX but hey, it's all good.

What is there on Mac which is the topic here.

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oh! snap

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